# SDK usage for iOS

Video Capture SDK .Net Video Edit SDK .Net Media Blocks SDK .Net Media Player SDK .Net

# NuGet packages

Each UI package has the same VideoView controls but different implementations for the target platform.

The main SDK package is platform-independent and can be used in any .Net project.

# .Net iOS target platform

# .Net MAUI target platform

# Redist packages

VisioForge.CrossPlatform.Core.iOS package contains the redist for any iOS application.

# Initializing

Use the physical device to run the application. The simulator has many issues with the camera and video playback.

# VideoView usage

Add the VideoView using a storyboard or code. The VideoView is a UIView subclass.

OpenGL will be used for video rendering.

# Redists

SDK has independent redist packages for each platform. You can find more information in the Deployment article for the SDK used.


Visit our GitHub page to get more code samples.