MOV output
The MOV format is popular on Apple devices. Typically, AAC is used to encode the audio stream, and H264 or HEVC codecs are used to encode the video stream.
Use the MOVSinkSettings
class to set the parameters.
Block info
Name: MOVSinkBlock.
Pin direction | Media type | Pins count |
---|---|---|
Input audio | S32LE, S32BE, S24LE, S24BE | one or more |
S16LE, S16BE, S8, U8 | ||
audio/mpeg | ||
audio/x-ac3 | ||
audio/x-adpcm | ||
audio/x-alaw | ||
audio/x-mulaw | ||
audio/AMR | ||
audio/AMR-WB | ||
audio/x-alac | ||
audio/x-opus | ||
Input video | RGB, UYVY, v210 | one or more |
video/mpeg | ||
video/x-divx | ||
video/x-prores | ||
video/x-cineform | ||
video/x-h263 | ||
video/x-h264 | ||
video/x-h265 | ||
video/x-svq | ||
video/x-dv | ||
image/jpeg | ||
image/png | ||
video/x-vp8 | ||
video/x-vp9 | ||
video/x-dirac | ||
video/x-av1 | ||
Input subtitle | text/utf8 | one or more |
The sample pipeline
Sample code
var pipeline = new MediaBlocksPipeline();
var filename = "test.mp4";
var fileSource = new UniversalSourceBlock(await UniversalSourceSettings.CreateAsync(new Uri(filename)));
var aacEncoderBlock = new AACEncoderBlock(new MFAACEncoderSettings() { Bitrate = 192 });
pipeline.Connect(fileSource.AudioOutput, aacEncoderBlock.Input);
var h264EncoderBlock = new H264EncoderBlock(new NVENCH264EncoderSettings());
pipeline.Connect(fileSource.VideoOutput, h264EncoderBlock.Input);
var movSinkBlock = new MOVSinkBlock(new MOVSinkSettings(@"output.mov"));
pipeline.Connect(h264EncoderBlock.Output, movSinkBlock.CreateNewInput(MediaBlockPadMediaType.Video));
pipeline.Connect(aacEncoderBlock.Output, movSinkBlock.CreateNewInput(MediaBlockPadMediaType.Audio));
await pipeline.StartAsync();
Platforms
Windows, macOS, Linux, iOS, Android.