Memory playback
Products: Media Player SDK .Net
Sample code
- Create a stream based on the existing file
var _fileStream = new FileStream(edFilename.Text, FileMode.Open);
var _stream = new ManagedIStream(_fileStream);
var videoPresent = true;
var audioPresent = true;
MediaPlayer1.Source_MemoryStream = new MemoryStreamSource(_stream, videoPresent, audioPresent, _fileStream.Length);
or from the memory array (_memorySource is byte array)
var _memoryStream = new MemoryStream(_memorySource);
var _stream = new ManagedIStream(_memoryStream);
var videoPresent = true;
var audioPresent = true;
MediaPlayer1.Source_MemoryStream = new MemoryStreamSource(_stream, videoPresent, audioPresent, _memoryStream.Length);
- Set mode
MediaPlayer1.Source_Mode = MediaPlayerSourceMode.Memory_DS;
- Start playback
await MediaPlayer1.PlayAsync();
Required redists
- Base redist
- SDK redist
How can the required redists be installed or deployed to the user's PC?
Visit our GitHub page to get more code samples.